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DevBlog > billet

Wakfu 2.0?

Par long - 30. Mars Commentaire (0)
Hi everybody!

Previously, on Wakfu Forums (for those who are not addicted to it)…

After a critical post by players a few days ago, I had done a quick appearance on the French official forum in order to make a short statement of the game developing.
For those who can read French and lose 10 hours of their life, you can still find it here. There is also a short translation made by Yrona here.
For the others, I’ll sum it up.
Yes, today the game is not a game. It lacks those little things which make an MMO a source of pleasure and leave a feeling of “I’ll come back to it”.
Yes, you have told us so, and yes we are aware of it.
I won’t come back to the reasons of this ascertainment, there’s a lot of them and they are complex. Read the post for more information.

The result is here: today, as developers, graphic or game designers, we’re not proud of the game like it is.
From here, we have two options. We stop everything and go back home, or we refocus the game production on what will make Wakfu an atypical MMORPG as Dofus is.
For the scandalmongers in the back: no we haven’t chosen the first option.

What does this really mean? Three points:

- Better communication with you.
A videogame production without retard, it’s a gowball without fur: it’s never been seen. Well ok, with this we are not in shortage. I’d be a complete jerk if I told you today “This day at this hour you will have the final version of Wakfu”. Of course, we have desires, will and planning. But imponderables exist, as much as last minute good ideas or last chance gameplay modifications. If I can’t give you a date which would change every week, I can promise you transparency. From now on, we will tell you each week what we work on. If we have advance, we say it and you congratulate us. If we are late, we tell you why. Whether it’s justify and I hope you will forgive us, whether it’s not and then… you’re free to burn us alive. Our goal being that this never happens.

- A big rethink of the creation.
Today, Wakfu is an empty shell without soul. Change is on its way to make the game’s universe interesting. Which means: various and atypical monsters, extraordinary places which carry history. And also a certain logical in crafting, drops, ecosystem…

- A refocus on features which will make Wakfu what it will be…
And not a -like. These features are not new, Tot already presented them to you some time ago. A totally free ecosystem. The character evolution based on his actions. No NPC (yes, we insist). The Wakfu (we talk again about this soon). The dimensional Satchel. etc…

Now, I see you coming. You think: ok, they do it again, they say “it will change” for the fifth time. And you’re right. Nothing will change!!!!


Well, ok, I’m joking. I know, not funny, but at least now you know where the sometimes lame Dofus humor comes from. :D

For you to realize that it’s not only some words in the wind, from now on each week (say Wednesday, seeing we are Wednesday today) I will post you not only a summary of our current progression, but also some information on a particular point of gameplay. I will not give you ALL the details, so you won’t be spoiled, but there will be enough information for you to catch the idea of what happens and on top of that, for you to react, suggest, criticize… I don’t hide it, it’s for keeping you posted as much as for collecting your suggestions as soon as possible.

Something concrete, something to get your teeth into!!!

Ok, so now you still wonder what’s new in this news. The answer is simple: nothing. I’m good at writing a lot to say nothing, aren’t I? :D

First important thing: Date of the next game update. Expected in March.
Internally, our date is February 28. If we add the time needed to test it (at least one week), latest corrections, latest adjustments, we end up half March.
Which means until then, there will be no more updates.
Which also means by this time, modifications made will force us to reset every character.

Second thing, here is the list of what I’m going to talk about during the coming weeks:
- The Wakfu
- The Backpack and merchants
- Guilds
- Jobs
- Politic

Third and last thing: after this post, I’ll create a second one to talk to you about Background and World Geography.
Ok, this seems ridiculous like this, but well, it has changed a lot and who knows, there may be some surprises… (Oh, the suspense!!!)

A quick resume, sir?
1- We are aware there’s a problem with Wakfu, and we try to repair it.
2- I promise you more transparency.
3- We will focus on Wakfu’s own features.
4- Every week, I will inform you on the game progression and on one point of gameplay.
5- Your comments/critics (encouragements?) are always welcome.
6- I’m going to buy a Coke and I will post in the Gameplay section.
7- See you back here soon. Thanks for reading all this!!!

Kam

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