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2008-01-30 16:20:34

The Dimensional Satchel

More than a few of you have been asking about houses in the game: whether they can be built, bought etc. So I think it’s time to talk about our plans in a little more detail.
Wakfu is set at a time when the wounds inflicted on the world by the great cataclysm are only beginning to heal, when most settlements have been destroyed. Inhabitants of the world have grown accustomed to a nomadic way of life which takes them from island to island according to season, quest or desire. They see nothing unusual in sleeping under the stars, and but for showers of rain and herds of hungry beasts, they might well have no use for shelter at all.

This is where the magic of the immobile journey comes in, whose mysteries have only recently been uncovered. I’m talking about, the “dimensional satchel”, which look perfectly normal, but whose capacity equals that of a whole house! Our best guess as to the nature of these living holdalls is that they remain balanced between two worlds, two dimensions… but in truth, we can’t be sure. It’s just one more mystery to be solved sometime in this brand new era when nothing seems quite right.



Whatever the case, it’s a bonus - no more curling up in a ball and rolling into your little canvas pea pod… you can invite your friends round and get some new chairs to put them on, make some weapons or even open a small shop to sell your items…

In order to do all this, you’ll have to find crystals with magical energy which will change the interior of your satchel. Your little bag might be greedy by nature (keep an eye on your shoes!) but it will only manage to gulp down a few crystals, so you’ll have to plan your interior design carefully. How about an oven in the corner for those long trips in the wilderness? Or a store to sell off the booty you thieve from your victims? Or the ever popular secret passage for a whispered meeting with your chums?



It’s up to you, your imagination and your career to guide the form of your satchel. All the same, it’s never good to give it a stomach ache ;)
So as you see, there’ll be no houses as such but rather a system that we hope you’ll find more versatile, fun and original.

2007-09-27 16:22:15

Osamodas Symbiote

Ahem – hem...

One of the main differences in Wakfu regarding the Osamodas is that their inner self gets closer to their animal instinct, as you can see from their new appearance.

The arrival of the Osamodas’ new companion symbolizes this change. This little creature you can see on some illustrations is called Gobgob.

The Gobgob is a strange mineral thing, born of the soul-eating capacities of certain stones and an animal from Otomai. He looks like a starfish with a long forked tail. He’s cheeky but affectionate, liking nothing more than coiling up round his master. Bounded by their faith in Osamodas, the disciples and their Gobgobs are as one.

You guessed right! The Gobgob is a symbiote!

The Gobgob feeds on the spiritual energy of his master. (Therefore, if either the disciple or the symbiote were to die, the other would die simultaneously.) However, it can happen that a symbiote eats a small creature’s soul or two.

The symbiote quickly becomes the object of Osamodas’ affection, and thus the companion of all his disciples. He’s given to every young Osamodas when they start their apprenticeship.
The Gobgob is quite a docile creature that Osamodas learn to tame. They must teach them how to absorb souls without devouring them, and spit them out on request.
Such a practise now replaces the extra-dimensional creature summoning, which has become quite difficult since Ogrest’s arrival disrupted the order of things…

For the players, the task is simple:
they just have to choose a monster and coerce it to obey. To do so, players should launch a fight and wait for the weakened creature to lower its guard, before using their symbiote to capture it. Only Osamodas have the ability to capture monsters by imprisoning their body and soul inside the symbiote.

If perfectly trained, the symbiote won’t devour the creature but will keep it inside until his master tells him to spit it out. When the symbiote spits out a creature, he generally keeps a tiny part of its soul, thus enabling his master to control the creature through his symbiote.

When inside the symbiote, the captured creature is in a sort of statis, curled up, impermeable to the outer world. The Osamodas can decide to release the creature back into the World, restoring its full abilities but retaining control over it through the symbiote. The released creature then obeys its new master according to its capacities, attacking the enemy with no strategy.

That’s the reason why young Osamodas learn a series of simple orders like “Attack!”, “Come Back!”, etc. in order to train their captive creatures, which become more and more docile as their master improves.


All the same, a trained Gobgob will be able to contain souls without devouring them and whereas young Gobgob can only contain a single soul, older symbiotes can contain up to five souls, giving their master the capacity to store the appropriate creatures for most situations.

However, this system has limitations. If one of the creatures captured by the Osamodas is killed in a fight, it will be lost for good. The Gobgob cannot retain dead souls.

The Osamodas will must capture a new one to replace the dead one.
Finally, an Osamodas can decide to release a captured creature back into the wild either to replace it or simply be nice.

Yohem-hem. Anyway, I would have called the symbiote Bob.
2007-05-21 17:48:18

Wakfu Game on Nintendo DS

The rumor is spreading around on the internet for already quite a long time… Yes, there will be a Wakfu game on Nintendo DS! So, it is time to give you some information about this new project that, we are sure, will delight more than one of you.

Before all, to answer to players who do not read the forum and who wonder if you will be able to play online on Wakfu servers from your DS, the answer is no. Wakfu DS is a game in its own right, distinct from the Wakfu MMORPG and therefore will not offer persistent content.

Wakfu DS will be a Tactical RPG in which the player will carry on turn-based fights in 3D isometric sceneries. Final Fantasy Tactics fans will find without a doubt their way around it!

During your journey, you will be able to carry on several dungeons with increased difficulty, from the classic Gobball and Tofus dungeons to more singular and dangerous ones. The two Light and Darkness cartridges will offer a different series of dungeons! Between every fight, you will of course be able to make your character and his equipment evolve as any self-respecting RPG!

On top of the solo mode, a multiplayer mode will allow up to 4 players to play local game through the DS WIFI.



Finally, among the many items and equipment your character will be able to gather and equip on Wakfu DS, each cartridge will allow you to obtain some rare items that you will be able to transfer to your Wakfu MMORPG account! Then, you will be able to strut about on the Amakna Island sporting a cape or a hat that you will never see elsewhere! These unlockable items will allow you to have a look impossible to get in the MMORPG but will not give you advantages in terms of characteristics: They will not give you better bonuses than the other items.

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